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Enalya Art
Enalya Art
2D&3D Artist
Zutphen, Netherlands

Summary

Welcome! My name is Lindy, I work at an applied gaming company as a 3D artist and in my free time I love to create personal art.

Skills

3D ModelingIllustrationCharacter DesignConcept Art

Software proficiency

Photoshop
Photoshop
Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
3DCoat
3DCoat
Marmoset Toolbag
Marmoset Toolbag
Quixel Suite
Quixel Suite
Unity
Unity

Productions

  • Boxshot desura.1
    • Video Game
      Megabyte Punch
    • Year
      2013
    • Role
      Concept Artist, 3D Artist
    • Company
      Team Reptile
  • D.hank boxshot 480x660
    • Video Game
      Detective Hank
    • Year
      2016
    • Role
      2D Artist
    • Company
      Obsessive Science Games
  • Dos icon 1024
    • Mobile Game
      Defender of Saturn
    • Year
      2016
    • Role
      3D Artist
    • Company
      Rabble
  • Ngrelease1 cover
    • Book
      Nemo and Giraffe
    • Year
      2014
    • Role
      Illustrator, Designer
    • Company
      Lee Hunter
  • Fietskaartkompas
    • Book
      Met Fietskaart en Kompas
    • Year
      2010
    • Role
      Illustrator
    • Company
      Bisdom Den Bosch

Experience

  • 3D Artist at The Simulation Crew
    Nijmegen, Netherlands
    March 2017 - Present

    The applied gaming company provides training software for education, healthcare and retail. My focus is art direction and asset creation.

  • Game Artist at Obsessive Science Games
    January 2017 - April 2017

    I provided game art (logo, concept art, environment textures, 3D buildings and weapon parts) for the upcoming project BadLands RoadTrip, an open-world action adventure game.

  • 3D Artist at VR Owl
    Netherlands
    August 2016 - December 2016

    VR Owl develops Virtual Reality products and services. I provided 3D character models and concept sketches for an upcoming project.

  • Game Artist at Rabble
    Netherlands
    May 2016 - September 2016

    I provided 3D and 2D art (updates) for the mobile app game Defender of Saturn.

  • 3D Artist at XVR Simulation
    Netherlands
    March 2015 - November 2016

    3D Artist in the development team. XVR Simulation provides virtual reality training software for police, fire brigade and healthcare.

  • 2D Artist at Obsessive Science Games
    January 2016 - May 2016

    I provided all art and graphics for the visual novel game Detective Hank and the Golden Sneeze.

  • Game Artist at T-Xchange
    Netherlands
    September 2014 - March 2015

    Graduation internship: creating game assets and research on the complete process of character design and creation.

  • Illustrator at Lee Hunter
    United Kingdom
    November 2014 - December 2014

    Drawing illustrations for the first paperback and eBook release of Nemo and Giraffe (ISBN: 978-1505536072). Furthermore I took care of the layout and final document of the book.

  • Game Artist at Team Reptile
    Netherlands
    September 2012 - March 2013

    Internship: I provided game assets (2D and 3D) for the game MegaByte Punch and studied industry standards and software.

    Team Reptile is also developer of the successful game Lethal League.

  • Illustrator at Bisdom Den Bosch
    Netherlands
    March 2007 - February 2010

    Drawing illustrations which applied to short stories on a Christian website for children. There has been published a book containing the stories and illustrations (ISBN-9075717954).