Welcome! My name is Lindy. I work as lead artist at Springlab, a serious gaming company, and in my free time I love to create personal art.
Springlab develops its own hardware and games for children to stimulate embodied learning.
The serious gaming company provides training software for education, healthcare and retail. My focus as lead artist is art direction, asset creation and integration in the game engine.
I provided game art (logo, concept art, environment textures, 3D buildings and weapon parts) for the upcoming project BadLands RoadTrip, an open-world action adventure game.
For my freelance company I worked as a game artist and illustrator for several clients: XVR Simulation, VR Owl, Obsessive Science Games, Rabble and Lee Hunter.
I provided three rigged 3D character models and their concept art plus a hand painted skybox environment for an upcoming project.
I created 3D and 3D art for the mobile app game Defender of Saturn.
For the XVR software I modeled hundreds of game assets like people, animals, vehicles and props and made them ready for use in Unity.
I illustrated and made all art and graphics for the game Detective Hank.
Graduation internship. I worked on 2D and 3D assets for serious games. My graduation paper and presentation were on the complete process of (game) character creation.
Drawing all illustrations for the paperback and eBook release of Nemo and Giraffe (ISBN: 978-1505536072). Furthermore I took care of the final design before print.
Internship: I provided 3D assets and concept art for the game MegaByte Punch and studied industry standards and software.
Team Reptile is also developer of the successful game Lethal League.
Drawing illustrations which applied to short stories on a website for children. There has been published a book containing the stories and illustrations (ISBN-9075717954).