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Lindy Enalya
Lindy Enalya
Curious creative with a passion for nature & games
Zwolle, Netherlands

Summary

Welcome! My name is Lindy, I use Enalya as my artist name. For 5 years I worked as a game artist in the Dutch serious gaming industry. Most of what you see on this portfolio is personal work I enjoy creating in my free time.

Out of my passion for nature and games I founded EVRgreen Studio - play for a green future (www.evrgreenstudio.com) 🧩

Skills

3D ModelingIllustrationCharacter DesignConcept ArtAnimationGitStudent guidenceTexturingDigital Art2D Art

Software proficiency

Blender
Blender
3DCoat
3DCoat
Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere

Productions

    • Mobile Game
      Koos de Koala (XR)
    • Year
      2021
    • Role
      Director and Artist
    • Company
      eVRgreen Studio
    • Mobile Game
      Jack de jaguar (XR)
    • Year
      2021
    • Role
      Director and Artist
    • Company
      eVRgreen Studio
    • Mobile Game
      Zubo de ijsbeer (XR)
    • Year
      2021
    • Role
      Director and Artist
    • Company
      eVRgreen Studio
    • Video Game
      Springlab Kleuterpakket
    • Year
      2020
    • Role
      Lead Artist
    • Company
      Springlab
    • Video Game
      Klunskabouters
    • Year
      2020
    • Role
      Lead Artist
    • Company
      Springlab
    • Video Game
      Hospitality Game
    • Year
      2018
    • Role
      Lead Artist
    • Company
      The Simulation Crew
    • Video Game
      Megabyte Punch
    • Year
      2013
    • Role
      Concept Artist, 3D Artist
    • Company
      Team Reptile
    • Video Game
      Detective Hank
    • Year
      2016
    • Role
      2D Artist
    • Company
      Obsessive Science Games
    • Mobile Game
      Defender of Saturn
    • Year
      2016
    • Role
      3D Artist
    • Company
      Rabble
    • Book
      Nemo and Giraffe
    • Year
      2014
    • Role
      Illustrator, Designer
    • Company
      Lee Hunter

Experience

  • CEO at eVRgreen Studio
    Leeuwarden, NL
    August 2020 - Present

    Games for sustainability 🌍🎮

  • Teacher Art & Design at Saxion University
    Enschede, Netherlands
    January 2021 - July 2022

  • Lead Artist at Springlab
    Utrecht, Netherlands
    March 2019 - June 2020

    Senior artist and animator | Springlab develops its own hardware and games for children to stimulate embodied learning.

  • 3D Artist at The Simulation Crew
    Nijmegen, Netherlands
    March 2017 - January 2019

    The serious gaming company provides training software for education, healthcare and retail. My focus as lead artist was art direction, asset creation and integration in the game engine.

  • Game Artist at Obsessive Science Games
    January 2017 - April 2017

    I provided game art (logo, concept art, environment textures, 3D buildings and weapon parts) for the upcoming project BadLands RoadTrip, an open-world action adventure game.

  • Freelance Artist at Enalya Art
    February 2015 - March 2017

    For my freelance company I worked as a game artist and illustrator for several clients: XVR Simulation, VR Owl, Obsessive Science Games, Rabble and Lee Hunter.

  • 3D Artist at VR Owl
    Netherlands
    August 2016 - December 2016

    I provided three rigged 3D character models and their concept art plus a hand painted skybox environment for an upcoming project.

  • Game Artist at Rabble
    Netherlands
    May 2016 - September 2016

    I created 3D and 3D art for the mobile app game Defender of Saturn.

  • 3D Artist at XVR Simulation
    Netherlands
    March 2015 - November 2016

    For the XVR software I modeled hundreds of game assets like people, animals, vehicles and props and made them ready for use in Unity.

  • 2D Artist at Obsessive Science Games
    January 2016 - May 2016

    I illustrated and made all art and graphics for the game Detective Hank.

  • Game Artist at T-Xchange
    Netherlands
    September 2014 - March 2015

    Graduation internship. I worked on 2D and 3D assets for serious games. My graduation paper and presentation were on the complete process of (game) character creation.

  • Freelance Illustrator at Lee Hunter
    November 2014 - December 2014

    Drawing all illustrations for the paperback and eBook release of Nemo and Giraffe (ISBN: 978-1505536072). Furthermore I took care of the final design before print.

  • Game Artist at Team Reptile
    Netherlands
    September 2012 - March 2013

    Internship: I provided 3D assets and concept art for the game MegaByte Punch and studied industry standards and software.

    Team Reptile is also developer of the successful game Lethal League.

  • Freelance Illustrator at Bisdom Den Bosch
    Netherlands
    March 2007 - February 2010

    Drawing illustrations which applied to short stories on a website for children. There has been published a book containing the stories and illustrations (ISBN-9075717954).